All Truly Great Thoughts Are Conceived By Walking
Thesis: Walking Unlocks Creativity
Supporting Point 1: Many of my best and most creative ideas have come to my while walking, free of distractions such as my phone or other people.
Supporting Point 2: According to a Stanford study co-authored by Marily Oppezzo and Daniel Schwartz walking increased 81% of participants' creative thinking by an average of 60%.
Supporting Point 3: Carey Chico from Crystal Dynamics had this to say... "Just like going on a quest in an adventure game, taking a walk often leads me to solutions to my creative roadblocks." Check out Carey's website for more great insights.
Conclusion: Try a distraction free walk next time you've got creative block or simply want to get the creative juices flowing.
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Fun Fact: While writing A Christmas Carol, Charles Dickens said he "walked about the black streets of London fifteen or twenty miles many a night when all sober folks had gone to bed."
Extra Credit: Share or Comment on this article, and help someone else in your life be more creative in their professional and personal lives.
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About Chris Hewish
I'm a veteran game developer, executive and entrepreneur who's helped many great teams ship over 50 games earning over $1B. You can follow me on LinkedIn and my website www.GameCraft.Games.
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