Chris Hewish 8/7/26 Chris Hewish 8/7/26 The CLARITY Act’s September Reset: What Game Companies Need to Watch Next Read More Chris Hewish 7/26/26 Chris Hewish 7/26/26 Beyond A Hit Driven Business Read More Chris Hewish 5/29/26 Chris Hewish 5/29/26 How Europe's New Merger Rules Could Reshape the Games Industry Read More Chris Hewish 5/10/26 Chris Hewish 5/10/26 The CLARITY Act Has a Senate Vote Date. The Gaming Industry Needs to Show Up. Read More Chris Hewish 5/7/26 Chris Hewish 5/7/26 Consensus Miami 2026 and the Next Phase of the Digital Economy Read More Chris Hewish 4/25/26 Chris Hewish 4/25/26 Platform Dependency Was a Strategy. Now It's a Constraint. Read More Chris Hewish 4/11/26 Chris Hewish 4/11/26 Distribution Is No Longer a Channel. It's a Strategic Asset. Read More Chris Hewish 4/4/26 Chris Hewish 4/4/26 The Earliest Investment Read More Chris Hewish 3/28/26 Chris Hewish 3/28/26 What a Difference a Fortnite Makes and What It Means for Free-to-Play Read More Chris Hewish 3/18/26 Chris Hewish 3/18/26 The Building Blocks of Game Monetization: Designing Systems That Actually Work Read More Chris Hewish 2/27/26 Chris Hewish 2/27/26 Revenue Is A System, Not A Feature Read More Chris Hewish 2/14/26 Chris Hewish 2/14/26 Designing Value Exchange Read More Chris Hewish 2/7/26 Chris Hewish 2/7/26 Impact on the Business of Games: What the World Governments Summit Made Clear Read More Chris Hewish 1/30/26 Chris Hewish 1/30/26 The Five Principles of Direct to Player Read More Chris Hewish 1/23/26 Chris Hewish 1/23/26 The Emergence of Direct to Player Read More Chris Hewish 1/15/26 Chris Hewish 1/15/26 Gatekeepers of Digital Game Distribution Read More Chris Hewish 1/9/26 Chris Hewish 1/9/26 The Real Shift in Games Isn't Distribution. It's Ownership. Read More Chris Hewish 1/1/26 Chris Hewish 1/1/26 2026: The Year of Direct to Player Read More Chris Hewish 12/19/25 Chris Hewish 12/19/25 The Year Games Stopped Chasing Scale and Started Chasing Control Read More Chris Hewish 12/10/25 Chris Hewish 12/10/25 Xsolla unveils new brand launch to support the future of game commerce Read More Older Posts
Chris Hewish 8/7/26 Chris Hewish 8/7/26 The CLARITY Act’s September Reset: What Game Companies Need to Watch Next Read More
Chris Hewish 5/29/26 Chris Hewish 5/29/26 How Europe's New Merger Rules Could Reshape the Games Industry Read More
Chris Hewish 5/10/26 Chris Hewish 5/10/26 The CLARITY Act Has a Senate Vote Date. The Gaming Industry Needs to Show Up. Read More
Chris Hewish 5/7/26 Chris Hewish 5/7/26 Consensus Miami 2026 and the Next Phase of the Digital Economy Read More
Chris Hewish 4/25/26 Chris Hewish 4/25/26 Platform Dependency Was a Strategy. Now It's a Constraint. Read More
Chris Hewish 4/11/26 Chris Hewish 4/11/26 Distribution Is No Longer a Channel. It's a Strategic Asset. Read More
Chris Hewish 3/28/26 Chris Hewish 3/28/26 What a Difference a Fortnite Makes and What It Means for Free-to-Play Read More
Chris Hewish 3/18/26 Chris Hewish 3/18/26 The Building Blocks of Game Monetization: Designing Systems That Actually Work Read More
Chris Hewish 2/7/26 Chris Hewish 2/7/26 Impact on the Business of Games: What the World Governments Summit Made Clear Read More
Chris Hewish 1/9/26 Chris Hewish 1/9/26 The Real Shift in Games Isn't Distribution. It's Ownership. Read More
Chris Hewish 12/19/25 Chris Hewish 12/19/25 The Year Games Stopped Chasing Scale and Started Chasing Control Read More
Chris Hewish 12/10/25 Chris Hewish 12/10/25 Xsolla unveils new brand launch to support the future of game commerce Read More